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This job expired on 19/07/2026. It no longer accepts applications.
Mobile Game Developer (Remote)
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Job description
About the role
We are looking for a Junior Mobile Game Developer to join a global software development leader on a contract basis. The role focuses on creating and optimizing 2D games using the Cocos2d-x framework for both mobile and web platforms. You will work remotely, collaborating with designers and other developers to deliver engaging gameplay experiences.
Key responsibilities
- Develop and maintain game features using Cocos2d-x and C++.
- Optimize performance to ensure smooth gameplay across a variety of devices.
- Debug and resolve issues related to game logic, rendering, and physics.
- Integrate art assets and animations provided by the design team.
- Write and run unit tests to uphold code quality.
Required profile
- Junior‑level experience with Cocos2d-x and C++.
- Understanding of game physics, collision detection, and rendering pipelines.
- Familiarity with mobile platform constraints and optimization techniques.
- Basic knowledge of version control systems, preferably Git.
- Ability to work independently in a remote environment.
Required skills
- Cocos2d-x
- C++
- Game physics
- Collision detection
- Rendering
- Mobile game optimization
- Git
What we offer
- Contract work with a competitive hourly rate of $50‑$120.
- Opportunity to contribute to high‑visibility mobile games.
- Flexible remote work arrangement.
- Collaboration with a diverse, international development team.
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